Rune of the Astra
Tattoo (Arm), Uncommon
Description
When you hit a creature with an unarmed strike, the target becomes Astral until the start of your next turn. If an attack crits an Astral creature, they take 4d8 extra radiant damage and they are no longer Astral. If a creature becomes Umbral while Astral, they immediately take 1d8 radiant damage and are no longer Astral.
Crafting Requirements
Rarity
Uncommon
Crafting Cost
200 GP
Material Traits
Dimensional
Material Types
Dye